Lonely Star

Session 9

Arden Vul Weasels 9

WW is back and has gifted us with a recap.

The Luck of the Weasel has reached a new point in this one. I was telling the weasels how many opportunities for a TPK there were there: had they not propped up the doors, they would have been killed by the ghouls; had they ran away in any other directions, they would have been killed by the ghouls; had they not managed to close the portcullis in time (literally a die roll), TPK.

As I went over all of the rooms, during my prep, which had undead that could become a problem to them, I realised slowly that they had already won. All they had to do was keep their head down and take the box to the shady wizard for 45k, so it was endlessly amusing to sit around while they debated amongst themselves what to do and looked for more information on Kerbog Khan. I thought of speeding them up but the discussions they had were actually pretty necessary, I didn't want them to rush themselves and regret doing stuff later, so about a third of the session was them absent-mindedly paying guys for hotel rooms while discussing amongst themselves what to do next.

Now they have their ticket to fast-track themselves and finally cash in their 20k XP apiece - though even with that much cash it might not be enough to get all of them to level 5 - not to mention Lykourga and Leofwin needing new grimoires. Still, that is quite the down payment, and I'm excited for how many options this will open to them, as they won't be able to be pushed around so easily anymore.

I'm interested to see where they go next, they say they'll stick to Floor 3. We'll see if they get more enmeshed with Kerbog Khan and the Cult of Set, which they've positioned themselves as disliking heavily on account of their slaving ways. Perhaps they'll remember that giant from a few sessions ago and have Lykourga transcend goblinhood, or finally deal with Phlebotomas' gang once and for all instead of avoiding them constantly.

I think it is supremely funny that an Arden Vul game has gone on for 9 sessions - 2 whole months - and they haven't even considered climbing the pyramid, which many consider the big emblem of the whole module. Ball-knowers will think that is probably why they've been alive for so long.

The Luck of the Weasel can't last forever, though.

Fight on


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#arden vul weasels #play reports