The Sunrise Generation
The Sunrise Generation was a three-game campaign I tried making in Autumn 2024. The idea was for a fantasy game of Mythras using Brasil as a setting, mixed up with Feudal Japan. It did not go very well but it was an important learning experience.
Play Reports
Contents
After the game went awry, I ultimately decided to publish the materials I had used for it in case anyone were interested in perusing it for any reason.
The Hex Key, which is a 5x5 hex grid.
The City of Sorelois, which was the only settlement there.
The Monsters and Creatures I intended on using.
And the Factions of the game.